The Wright Way
A detective thriller, The Wright Way was a concept created in our 4th project in Games Enterprise. We were tasked with creating a game that lasted the entire length of a song we were given. This included everything from gameplay to cinematics.
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Set in the 1920s, Detective Wright must hunt down the man who murdered his family. Will he choose to spare the mans life and follow his morals as a detective, or will he exact his revenge?
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Take a look below at an animatic created for the game (unfortunately did not make it to the cinematic stage) which showcases my dialogue writing.
My Contributions
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Writing the dialogue for the animatic.
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Wrote the dialogue for the different two endings. The righteous path, and the wrath path.
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Collaborated with the lead designer on the narrative design and writing.