top of page

The Wright Way

A detective thriller, The Wright Way was a concept created in our 4th project in Games Enterprise. We were tasked with creating a game that lasted the entire length of a song we were given. This included everything from gameplay to cinematics.

Set in the 1920s, Detective Wright must hunt down the man who murdered his family. Will he choose to spare the mans life and follow his morals as a detective, or will he exact his revenge?

Take a look below at an animatic created for the game (unfortunately did not make it to the cinematic stage) which showcases my dialogue writing.

My Contributions

  • Writing the dialogue for the animatic.

  • Wrote the dialogue for the different two endings. The righteous path, and the wrath path.

  • Collaborated with the lead designer on the narrative design and writing.

bottom of page